Makes your Castle Age life a bit easier!
i have more generals then you let me find need to make it so you can scroll
Settings > Generals > Fixed height ..you're welcome :)
newest version looks a bit faster than last version on FF. after clicking on gifts/eliteguard no popups are shown, no matter if i have full eliteguard/no gifts.dunno why but CAGE works perfect only on Chrome.
They use the exact same code base, but Chrome is simply faster. Currently no pop ups on Firefox as only Chrome has that built in. Working on something for Firefox but will take a bit.
There seems to be some loading issues with my CA/CAGE with the newest build of CAGE. Well, disappearing issues more like it; everything loads properly but when I navigate away from the initial screen, the sand-coloured backgrounds for Gold, Energy, Health and Stamina vanish. Something similar happens in guild battles as well; the light grey, stone motif top layer of the gates UI vanishes on me, making the black text of players hard to read against a dark background.Using chrome. Too lazy to mess around with the error log at the moment...
Problem with Chrome versions from 17 on, at least on Mac. There are many other problems with new Chrome when it comes to FB games - not sure what's the real cause there, but it did appear when I updated to 17. 18 is the same (note: current stable is 17, beta is 18).
It seems to be a Mac problem, you're the second mac user telling me about that problem :/ To bad I can't check that on a mac right now.
Currently trying to get hands on a mac, hopefully I can find the error.
Yup, I'm on a Mac.Thanks a lot for trying to solve it.
Ok, make that three macs. Currenlty trying to set up an virtual pc and hopefully can fix it with that.
Maybe it's me, but the Filters on the Festival Guild Battle aren't working when it comes to Active/Inactive.Looking at a Gate that has 10 actives and I set it to show only actives and the entire gate disappears and it showsFiltered: 0Using the latest version from the Chrome store:CAGE - V1.1.17b
I think I found the problem, will be fixed in 1.1.18, I think in about 30mins I will upload the update :)
Thanks :) I'll let you know tomorrow after the festival battle. Betting it worked tho :)
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