Just noticed that in the Keep where the stat analysis are listed it says "TSI - Total Skillpoints Per Level"
Since TSI does not take your Health into account, that is a bit misleading since by that definition, it is not about all, or total, skill points. :) A better description might be Total Strength Index or something.
Alternative is to include Health into the TSI, making it a true Total Skillpoints Index (since Health now has some use in GvG etc.). But since people have gotten used to exclude HP from the TSI... :P
I guess the common ones are: BSI = (A+D)/L — "Battle Strength Index" LSI = (2*S+E)/L — "Leveling Speed Index" TSI = BSI+LSI — "Total Skillpoints Index (does not count health)" SPAEQ = (A+D+2*S+E+H-100)/L — "Skill Point Aquisition Efficiency Quotient" (to add health into TSI so it actually considers total SP)
Then comes my favourite, which doesn't have abbreviation or real name: SP outside leveling: (A+D+2*S+E+H-113-5*L) — original starting character had E10 S3 A1 D1 H100 @ L1, for total of 113 sp worth of stats @ L0, but apparently later starting character profile has changed some, with at least E10 S5 at one point.
Just noticed that in the Keep where the stat analysis are listed it says "TSI - Total Skillpoints Per Level"
ReplyDeleteSince TSI does not take your Health into account, that is a bit misleading since by that definition, it is not about all, or total, skill points. :) A better description might be Total Strength Index or something.
Alternative is to include Health into the TSI, making it a true Total Skillpoints Index (since Health now has some use in GvG etc.). But since people have gotten used to exclude HP from the TSI... :P
Anyway, just wanted to ramble about it. :P
When there are more useful stats, just tell me and I replace it right now. Not really using stats, but I know a lot people like to know them :)
DeleteI guess the common ones are:
ReplyDeleteBSI = (A+D)/L — "Battle Strength Index"
LSI = (2*S+E)/L — "Leveling Speed Index"
TSI = BSI+LSI — "Total Skillpoints Index (does not count health)"
SPAEQ = (A+D+2*S+E+H-100)/L — "Skill Point Aquisition Efficiency Quotient" (to add health into TSI so it actually considers total SP)
Then comes my favourite, which doesn't have abbreviation or real name:
SP outside leveling: (A+D+2*S+E+H-113-5*L) — original starting character had E10 S3 A1 D1 H100 @ L1, for total of 113 sp worth of stats @ L0, but apparently later starting character profile has changed some, with at least E10 S5 at one point.