tag:blogger.com,1999:blog-72128769237644566.post2513363520546924950..comments2023-05-25T13:33:01.183+02:00Comments on CAGE - Castle Age Game Enhancer: CAGE - Beta - 1.1.21Anonymoushttp://www.blogger.com/profile/03306645650302449757noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-72128769237644566.post-34858838037496144862012-02-21T10:44:50.065+01:002012-02-21T10:44:50.065+01:00I guess the common ones are:
BSI = (A+D)/L — &quo...I guess the common ones are: <br />BSI = (A+D)/L — "Battle Strength Index"<br />LSI = (2*S+E)/L — "Leveling Speed Index"<br />TSI = BSI+LSI — "Total Skillpoints Index (does not count health)"<br />SPAEQ = (A+D+2*S+E+H-100)/L — "Skill Point Aquisition Efficiency Quotient" (to add health into TSI so it actually considers total SP)<br /><br />Then comes my favourite, which doesn't have abbreviation or real name:<br />SP outside leveling: (A+D+2*S+E+H-113-5*L) — original starting character had E10 S3 A1 D1 H100 @ L1, for total of 113 sp worth of stats @ L0, but apparently later starting character profile has changed some, with at least E10 S5 at one point.Anonymoushttps://www.blogger.com/profile/01476239400500911398noreply@blogger.comtag:blogger.com,1999:blog-72128769237644566.post-19087028114300529242012-02-20T15:48:19.413+01:002012-02-20T15:48:19.413+01:00When there are more useful stats, just tell me and...When there are more useful stats, just tell me and I replace it right now. Not really using stats, but I know a lot people like to know them :)Anonymoushttps://www.blogger.com/profile/03306645650302449757noreply@blogger.comtag:blogger.com,1999:blog-72128769237644566.post-87935751005430735272012-02-20T15:35:44.803+01:002012-02-20T15:35:44.803+01:00Just noticed that in the Keep where the stat analy...Just noticed that in the Keep where the stat analysis are listed it says "TSI - Total Skillpoints Per Level"<br /><br />Since TSI does not take your Health into account, that is a bit misleading since by that definition, it is not about all, or total, skill points. :) A better description might be Total Strength Index or something.<br /><br />Alternative is to include Health into the TSI, making it a true Total Skillpoints Index (since Health now has some use in GvG etc.). But since people have gotten used to exclude HP from the TSI... :P<br /><br />Anyway, just wanted to ramble about it. :PRuinnnoreply@blogger.com